Research complete...
The first idea for the game was a first person shooter, a level in the StarCitizen universe (that kind of feel) this idea was to be materialized in the Cryengine, but after a debate with my colleagues we decided to go for something more simpler; so we started developing this alien character (with humanoid features so the player would feel related to in a way), he would be an explorer but more of an antiquarian, or a collector who encountered some technical difficulties with his ship and crashing to this nearby inhabitable planet which seemed abandoned.
After the meeting with my colleagues we decided that the planet should have a Mayan-Egiptian look but more Mayan. Also inserting some alien symbols.
The main goal for the player is to find some parts to repair his ship and leave the planet.
I've searched and made a mood board for our planet.
I've searched and made a mood board for our planet.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgGjuGb0a5uhGAufspYadpmajQctedRJhbnt4RPN63U0BAdJWTzv-s8s59umdKZyAgW9kZZVa-TFEcbcghY7ua7HuPa6WEdA8uCYqsT56TxJP3Rd8rEJWPWfhMMFCvMPChGhrJ17zHDgbo/s200/Arrows_stencil.jpg)
After this I've started to develop some assets for our game;Also gathered texture material.
All architectural pieces were built to be modular, as you can see an example the pyramid bellow is only 1/4 and by duplicating and rotating it 3 times along the center would result the pyramid as seen in the second image below.
Here you can see the full pyramid
We will have to add more hi tech stuff, otherwise this train it will look weird all by itself.
This train will probably be "crashed" on the ground bent and rusty. as a sign of a more recent disappeared civilization, together with more ruins, temples and pyramids and other hi tech stuff.
Other game assets
I decided to incorporate an earlier design/model that I made during summer, this will play a panoramic role so the player won't be able to interact with the ship, just to see it and restrict player movement. The ship will look like deserted, with rust moss and vines on it.
An electronic device meant to be places on pylons surrounding the main pyramid
And finally some texture assets
The train has been textured using Substance Painter entirely I haven't used any photographic material, the writing the lines and the symbol were made using stencils created in Photoshop.
Below are some of the stencils used for texturing.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaJo0cAzUKpmLMVpyXiFlDuXIaNPux64cJCsApnSCF6h3jzuqAafEa1FWulmOuln0V1I4sIt306E13NPnJ0HNmDPh7tNCxw5Jg0kf9XqThsCQUyCFws_YT2TBio3YcZ0VgkHVi_CMQVw4/s200/panneling.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjoJjVTD-9AFu417wEGKN311hPPuGnNn6R4qvTA-ih-q1d5o-TGzq7pRxqhT3sb53Fvmn6Vg70XuhdNwyZjwyIwb2EXe9Unq3BRGSBbIiOvPkEReTqoXs-3Qs46ZmBKHZkkEzBoA1qMXY/s200/simbol1_stencil.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwZx0nqYRtguEp2ok89oH2Py6WZ7XqX1eqd-1k1bHUFOL7pGBqaqFk-v8C2MIdLvSJnAYJXCtraoUdAqthItuwzyYqbM8dBNF2D1vm86uMRJ9bvtakE286IjWW1U6-2Lj5FzRDt7NGRCQ/s200/Write_stencil.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipSZ-oqSMZVREZVAHxtAkcM1yz5QSaS_oNtFc3zljytiE_xvgtLu_v1UOhw31OPOy4VU9uGc6cKnjUGnOKZ_GsLrsiBKDUTkP2pN7cRmOBzdHhFKr1TaQE6jBuLbA0f6okI3_BO1lpY98/s200/Lines_stencil.jpg)